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Creating Items

Items adhere to the ERC-721 standard, and are created through the InAppContent721 contract. Each item has:

Item Types


Burn Mechanics

All item purchases burn 100% of the app tokens spent. This creates direct deflationary pressure on the app token supply. When a user buys an item:
  1. App tokens are transferred from the buyer
  2. Tokens are burned (sent to the zero address)
  3. The item is minted to the buyer
There is no treasury cut or fee on item purchases. The entire price is removed from circulation.

Feature Gating

Use items to gate app features. Check ownership in your frontend:
For soulbound items, balanceOf is the only check needed since the item cannot be transferred away.

Soulbound vs Transferable

Use soulbound items for access gates and feature unlocks. Use transferable items for collectibles and cosmetics that users may want to trade.

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Tournaments

Run competitive events

Grow Your Community

Community growth playbook

App Tokens

Token design and distribution