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Elata lets builders sell one-time items and monthly app access through the platform’s checkout. Users manage their payments in Settings → Billing; builders manage their app’s monetization in Edit → Commerce.
Availability depends on the deployment and payment configuration. See What’s live. The app purchase and subscription flow described here settles in USDC on Base when enabled. A preview can use real funds; check the network shown in checkout.

What users can pay for

App subscriptions and membership renew manually. Selecting an app for next month does not pay for it: complete checkout to secure access. Credits and Elata Points are separate from the USDC used to buy items and app subscriptions. Membership access also does not grant ownership of every in-app item. See Membership and purchases for checkout, access, and billing instructions.

How builders earn

Builders create products and subscription plans in their app’s Commerce section. One-time items use app-payments; whole-app subscriptions require no purchase code inside the app. For direct app sales, checkout routes USDC through the payment splitter. The splitter deducts the configured platform fee and sends the creator’s share to the app’s payout wallet. There is no separate Elata creator balance to withdraw later. The Revenue report shows gross sales before the split. The Funds card shows the payout wallet’s current USDC balance on Base. These are different numbers: wallet transfers, fees, and other wallet activity affect the balance. Start with Monetize your app, then follow Revenue and payouts to access and move your funds.

Fees and membership access

An Elata member can access a gated app without purchasing that app’s plan separately. Membership access alone should not be counted as a direct paid app subscription or an individual sale to your payout wallet.

App tokens

Buying app items or subscription access does not require ELTA or an app token. The earlier app-token launch model is retired from the appstore.